4.0 Released!
4.0 Changes
Auto-Save now only saves on transitioning to new maps and no longer soft locking you in battle or certain areas.
Yua is now a recruitable party member that uses Boomerangs.
Cutscene with Ray in Mt.Fubi now triggers the Light/Dark Dragon choice.
Light and Dark Points added based off Morality choices.
Light/Dark Dragon Tree added.
Fire, Ice, Lightning, and Earth Whelps and Dragons now have a Claw attack that uses CB to drain life and inflict Status Ailments.
Rebalancing and rework on some useless Skills in trees.
Ryu Dragon Whelps and Dragons cost CB to transform.
Ryu Dragon Breath now cost CB to use.
Ryu can now use Dragon Bone Swords that grants Ability Power instead of Attack Power.
Items are ineffective when used by Ryu in all Dragon Forms except Wind Dragon which gains a +200% Boost to all healing items.
Ryu reverting to human now deals Health Damage; however, grants 50 CB.
Mob and Boss Balancing.
Monster Sprite Update Throughout all Dungeons and Dens.
Barubary final fight is scaled correctly. Ryu face bug on Auto-Save fixed.
The Frogs in the Bog trigger random encounters.
Giant island now has monsters for non-random encounters.
Additional Oils and Gem rebalancing.
You now may Set Camp. At Camp you can romance Lin or Nina, as well companions share items with you.
Party now heals after battle.
Tweaked Battle A.I for most monsters.
Monsters now drop junk that can be vendored for extra coin.
Most cooking receipes no longer requires Zenny.
Cooked Items now do % healing vs flat.
Rebalanced some monster areas to be in line with no Experience growth.
Tweaked Runes and Crests.
Fixed Rural Cabin warping.
Carpenters now explain their town properly. Buffs now applied.
Rural Town reworked for gathering.
Consumables now can be used at anytime. Buffs From Certain Spells and Items now can be used before a battle.
Banter between characters is no longer randomized (Bug fixed).
Fixed Duplicate Party Sprites at various cutscenes.
Having Ryu in different slot no longer shows other characters speaking/romancing Lin and Nina.
Sleep Debuff reworked to prevent soft locks.
Aspara can now "Observe" for easier Lore learning and to quickly gain CB.
Aspara's Lore Bug has been fixed. Aspara will now learn any Monster Ability that strikes them.
Nixie and Aspara now level up correctly with the rest of the party.
All Characters now have additional Abilities.
Rand's Abilities have been buffed.
All Characters Abilities tweaked.
Dens and dungeons now have roaming monsters when Traditional Encounters are off.
All Character Quests now grant 5 levels instead of 10. Also power spike in Attributes removed.
Loot Tables adjusted.
All Mana Potions now regenerate additional mana.
Ryu breath after battle should now revert back to normal.
Crescent Phoenix now absorbs Monster Abilities that deal Ability Power Damage.
Some Story and Dialogue Tweaks.
Many, many, many invisible walls and bug fixes.
Get Breath of Fire Awakening: Fangame Version 4.1b
Breath of Fire Awakening: Fangame Version 4.1b
Breath of Fire Awakening: Version 4.1b
Status | Released |
Author | knightmarish_Games |
Genre | Role Playing |
Tags | Fangame, RPG Maker, Singleplayer |
More posts
- 5.0 Progress Report III35 days ago
- 5.0 Progress Report II77 days ago
- 5.0 Progress Report IJul 07, 2024
- 5.0 UpdateApr 23, 2024
- 5.0 Game Overhaul: In ProgressDec 03, 2023
- 4.1b Shaman Bug FixNov 07, 2023
- 4.1a Steath Bug FixNov 06, 2023
- 4.1 UpdateSep 15, 2023
- 4.1 ReleasedSep 14, 2023
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