Thank you and Happy Holidays!


Hello everyone!

I want to thank everyone who has been showing support for this free project by playing the game, giving me feedback, giving me suggestions, and/or donating to support me as an indie dev! I am touched and overwhelmed by the amount of support I have received this year, especially over the last few days. Many of you have been with me since I started this project almost 3 years ago, and the project is where it is now because of your feedback, support, and giving me your time to bounce ideas off each other. I am also excited at the amount of new people interested in this project that are bringing even more perspectives, ideas, and feedback!

The original project started out as a mess and while 4.1b is buggy and has some serious issues (especially around the end of the game and companion quests), I have been listening to feedback and have been actively implementing, modifying, and even sometimes removing features in version 5.0. While I am not able to implement every idea, I have ideas/notes/suggestions written out in my notebook from every interaction that I continuously reference.  I normally work 4 to 8 hours a day when I feel inspired, and as of late I have felt so inspired that I have been working 6 to 9 hours a day.

My goal is to make version 5.0 as enjoyable as I can for everyone while showing respect to the source material. I hope to release a 2 to 4 hour demo (beginning of the game up to entering Wyndia) in a few months that will have all the systems completed and everything ready in the game. The demo was not ready in October and needed more time to cook as I kept receiving great feedback, and I felt its release at that time would have done the game a disservice. The main purpose of the demo will be to get feedback on what works, what can be fixed, and what needs to be removed. After that point, I can focus squarely on converting the rest of the maps to 2.5D.  

Happy Holidays and thank you for your continued support!

~Knightmarish Games

 

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